August 25, 2017February 15, 2019 SeedInteractiveIn Development, Educational, Gamification Stumbling on Content: the medium isn’t really the message.
August 18, 2017February 15, 2019 SeedInteractiveIn Educational 5 Tips for Breaking Into Games as a Female
August 3, 2017February 15, 2019 SeedInteractiveIn Marketing, Uncategorised MILLENNIALS WILL REPRESENT 50% OF NORTH AMERICAN SALES FORCE IN 2020… ARE YOU READY FOR THIS ‘CRUCIAL CUSTOMER TRANSFORMATION-BEHAVIOR SHIFT’?
July 24, 2017February 15, 2019 SeedInteractiveIn Development, Gamification, Illumination Games, Making Of Using Intensity to Drive Player Engagement
July 14, 2017February 15, 2019 SeedInteractiveIn Gamification, Illumination Games, Making Of, Marketing, Uncategorised We can’t fake it…nor would we want to…nor do we have to
July 10, 2017February 15, 2019 SeedInteractiveIn Uncategorised The secret to successful VR marketing: Don’t count on the VR whatsoever
June 30, 2017February 15, 2019 SeedInteractiveIn Augmented Reality, Marketing From bricks & mortar to E-comm: the shift in how we buy food is here
June 28, 2017February 15, 2019 SeedInteractiveIn Augmented Reality, Development, Gamification, Illumination Games, Marketing AR without boundaries: why it pays to have your own engine
June 16, 2017February 15, 2019 SeedInteractiveIn Development, Educational, Gamification, Illumination Games, Uncategorised How ‘Serious Games’ are changing the face of education
May 31, 2017September 11, 2020 SeedInteractiveIn Augmented Reality, Development, Gamification, Marketing, Uncategorised How can AR be effectively integrated into your 360° marketing strategy?